<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
	package="org.darkdimension.avdl">

	<application
		android:allowBackup="false"
		android:fullBackupContent="false"
		android:icon="@mipmap/ic_launcher"
		android:label="@string/app_name">

		<!-- Main Activity -->
		<activity android:name=".AvdlActivity"
			android:label="@string/app_name"
			android:theme="@android:style/Theme.NoTitleBar.Fullscreen">

			<!-- Launcher Activity -->
			<intent-filter>
				<action android:name="android.intent.action.MAIN" />
				<category android:name="android.intent.category.LAUNCHER" />
			</intent-filter>

		</activity>

	</application>

		<!-- Tell the system this app requires OpenGL ES 2.0. -->
		<uses-feature android:glEsVersion="0x00020000" android:required="true" />

		<!-- Tell the system this app requires OpenGL ES 3.0.
		<uses-feature android:glEsVersion="0x00030000" android:required="true" />

		 Tell the system this app requires OpenGL ES 3.1.
		<uses-feature android:glEsVersion="0x00030001" android:required="true" />
		-->

</manifest>
